Dev Log # 1 | The First Prototype


Date: June 17, 2025
Build: Prototype
Version: v0.1.0

Hey everyone! We're excited to share Lifebrew's very first prototype with you.
This is our first test run to see if our core idea clicks


☕ What's Fresh in the Brew

NEW | Basic Task List

Right now, it's straightforward: add tasks, check them off, or remove them.
No fancy extras yet—this is the simple foundation where daily accomplishments turns into progress!

NEW | Daily Rewards & LifeBrew Coins

Meet LifeBrew Coins - our test-run currency— for future cosemetics or upgrades.
More importantly: Our daily reward system encourages consistent progress, not daily perfection. Complete what you reasonably can each day - no pressure to empty your entire task list.

NEW | Café Challenge Lite

Welcome to your first café shift!
We kept the controls super simple (tap orders, stay in zones to cook/serve) because we know balancing "game" and "productivity" is tricky. No goal yet—just focus on the loop: take orders, cook, serve, repeat!

NEW | Mobile Version

Yes, you can test the prototype on mobile! We've added basic joystick controls to explore this early build.
This represents our interest in multi-platform play, though we're starting small to focus on core functionality first.


✍️ Share your Opinion!

Download this build and test it, then

→ Share your thoughts: Google Form
→ Join our community: Discord

(Seriously—your feedback is crucial for our development!) ❤️

Files

LifeBrew_v0.1.0.exe 107 MB
5 days ago
LifeBrew_0.1.0.apk 40 MB
5 days ago
LifeBrew_0.1.0.x86_64 82 MB
5 days ago

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